Creating complete games in a week or less. Fast-paced development with creative constraints.
Building games with the open-source Godot Engine. Powerful tools for indie developers.
Working with talented artists and quality asset packs to bring game visions to life.
A devlog of a roguelite game I made in 5 days for Jamsepticeye
A devlog of a game I made in 1 week for VimJam
Tomb of the Passage a game built in 5 days for the Jamsepticeye game jam. It’s short but chaotic Here’s the devlog breaking down how I made this abomination

Just joined Jamsepticeye with 'Death is an Opportunity' as the theme! Very excited for this one!

I made an Egyptian roguelite in 5 days for the #JamSepticEye jam. This is the chaos version. Full devlog with the story + breakdown is on YouTube
'Judges will add 1 extra point to your overall score if you: Make something other than your typical platformer.' Me who made platformers for my last 3 game jams xD
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